When You DieEdit
When you die, you are presented with a window detailing your cause of death, and given the option to either respawn at the beginning of the area, or Enter The Light.
Normal Vs. HardcoreEdit
For hardcore there is a death penalty that is not present during normal death that being in addition to being sent back to a respawn point, some items become broken and in order to use them again your character must locate where death occured.
Diseases / CursesEdit
Occasionally when your character dies or gets attacked by a diseased animal there is a possibility that the monster will pass on a disease to the character. These are permanent unless cured in a very specific manner.
|Disease||Effect||Description||Attacked by/ Death From||Cure|
|Cow Form||Become a cow (curse)||The art of living and fighting as a cow.||Maronesa|
|Haunted||A curse that occasionally spawns an Ursula to attack you.||Hmm, you seem to have a guest inside your head.||Kill the boss, Ursula|
|Lice||-1 Max Power, -1 Hygeine||You've been infected with a basic disease! It is permanent until cured.||Sickly Wolf||Lawara in Tutorial Cave|
|Feeble Fever||-3 Max Health||You've been infected with a basic disease! It is permanent until cured.||Sickly Wolf||Marna|
|Lunatic Shakes||-5 Max Power||You've been infected with a complex disease! It is permanant until cured.||Worg|
|+10% Vulnerable to Nature and Trauma damage.||You've been infected with an advanced disease! It is permanent until cured.||Marna|
|Rotbelly||-3 Max Power||You have been infected with a basic disease! It is permanent until cured.|