Dying is a Non-Combat Skill that is described in game as "The art of dying."
Players gain experience in this skill by dying in the game world by various causes. The more rare the cause the more experience gained. The first time a player is killed by a cause they receive bonus experience.
Level Up Rewards:Edit
- Level 10: New Death Action
Also Health, but that's not in my list
Ways to Die:Edit
|Touched by a word of power||Anywhere||?||Speak a level 1 Word of Power that kills instantly.|