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Description:Edit

Dying is a Non-Combat Skill that is described in game as "The art of dying."

Usage:Edit

Players gain experience in this skill by dying in the game world by various causes. The more rare the cause the more experience gained. The first time a player is killed by a cause they receive bonus experience.

Level Up Rewards:Edit

  • Level 10: New Death Action

Also Health, but that's not in my list

Ways to Die:Edit

Cause Zone Location Experience Method
Touched by a word of power Anywhere ? Speak a level 1 Word of Power that kills instantly.

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