Dying is a Non-Combat Skill that is described in game as "The art of dying."


Players gain experience in this skill by dying in the game world by various causes. The more rare the cause the more experience gained. The first time a player is killed by a cause they receive bonus experience.

Level Up Rewards:Edit

  • Level 10: New Death Action

Also Health, but that's not in my list

Ways to Die:Edit

Cause Zone Location Experience Method
Touched by a word of power Anywhere ? Speak a level 1 Word of Power that kills instantly.

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